Genre | Unknown |
---|---|
Date (CEST) | 2004-11-14 05:47:05 |
Group | PDM |
Size | None MB |
Files | Unknown |
M3U / SFV / NFO |
JEDI_KNIGHT_GAME_CONTROLS-PDM
Infos
Similar Releases
- Tomb_Raider_3_Update-PDM
- Rainbow_6-sound_add-on-PDM
- CASTROL_HONDA_SUPERBIKE_WORLD_CHAMPIONS-PDM
- Silver_Music_and_Animation_Add-On-PDM
- Rainbow_Six_Eagle_Watch-PDM
- Outcast_High_Resolution_Addon-PDM
- Shadows_of_the_Empire_3D-PDM
- NEED_FOR_SPEED_2_SPECIAL_EDITION-PDM
- NEED_FOR_SPEED_2_SPECIAL_EDITION_TRACK_FIX-PDM
- Hoyle_Classic_Board_Games-PDM
NFO
▄▄ ▄ ▄
░░ ▄■▀▀▓▓▄ ░ ░░░ ░ ▄ ▀ ▀▓██▄▄ ░ ░░ ▄▄▓▀ ▀ ■▄ ░ ░░░░░ ░ ░ ░
▄ ▀ ▀▀▓▄▄ ▄■ ▀ ▀▓▀▀▀ ■ ▄▄▓▓▀ ▐▓▄▄▄
▄▄██▄ ▄ ▀▀ ▄▄██▄ ▄ ▀ ▄ ▀▀▓▀ ▀▀■▄ ▄▄■▀ ■
▄█▓▀██▓▓▌▐█▄▄▄▄██▄ ▀██▀▀▀████▌▐██▄▄███▄ ▀ ▀▀▓██ ▄▄▄ ▄▄ ▀▓▓▀ ▄ ▀
▄███▓▌ ███▀ █▓▌ ███▌ ██▌ ▄███▀ █▓▌ ▐██▓▌ ▄██▀███▌ ███▓▓ █▓█▀█▄ ▄▄█▌ ▄██▄
▐███▓▀▀▀▀ ▀▀▀ ▐██▓ ▐█▓▌▄▓▀▀▀ ▀▀▀▀ ███▓ ███ ███▌ ▀▀▀ ▐██▌ ███▄▄ ▀▓▀▄ ▄████▌
▐██▓▓ ▄███▓▀▀██▓▓ ▐█▓▌ ▀█▄▄ ▄█▓▓▀██▓▓ ██▓ ▐██▓▌▐█▄▄▓▌ ▀█▓▄████ ▄█▓▌ ▀ ███▓▌
▐██▓▓▌ █████▌ ██▓▓▌ █▓▓▄ ▐███▄ ▀▓▌ ▐█▓▓▌▐▓▓ ▐█▓▓▌ ███▓▌ ▀███▌▐█▓▓▌ ██▓▓▌
▀███▓▓▄ ▀███▓ ▐█▓▓▀ ▄▓▀ ▐▓███▌ ▓▌ ▐██▓▀ ▀▓▄ ██▓▓ ▀██▓▀ ▄■▀ ███▌▐█▓▓▌ ███▓▌
▀█▀ ▀██▓▄▄■▀ ▄▓▀ ▐███▀ ▄▓▓▄■▀ ▀▀▀▀▓▓▀ ▄▀ ▄█▌ █▓▓▌▐██▓▀ ██▓▓▀
▀▀ ▐█▀ ▀▀ ▀ ██▓▓▄ ▄██▀▀ ▄▀ █▓▀
cH!SAC/PDM ▀ ▀██▓▀▀▀ ▀
╒═══════════════════════════════════════════════════════════════════════════╕
│ DARK FORCES 2: JEDI KNIGHT *GAME CONTROLS* (c) LUCAS ARTS │
├────────────────────────────────────┬──────────────────────────────────────┤
│ Supplier.....: TAI PAN/REDRUM │ Release Date...: 10/02/97 │
│ Cracker......: N/A │ Game Type......: 1ST PERSON │
│ # of Disks...: 1.44 x 1 │ Game Rating....: 95% │
├────────────────────────────────────┴──────────────────────────────────────┤
│ REQUIREMENTS: PARADiGM's Release of Jedi Knight. │
╘═══════════════════════════════════════════════════════════════════════════╛
░▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒░
┌─────────────────┬─────────────────────────────────────────────────────────┐
│■ RELEASE NOTES ■│ │
╞═════════════════╛ │
│ │
│ As I played Jedi Knight over the Internet with various people, I │
│ noticed that I was winning battles quite easily and wihout much of a │
│ challenge. Now I'm sure you are all probably saying, "Wow! Tai Pan is │
│ just awesome at this game and there's no way we could beat him." Rest │
│ assured, this is completely true. However, there is a 1% chance that │
│ this amazing winning spree could be attributed to the fact that I │
│ knew all the commands in the game and easily manipulated the weapons to │
│ defeat my opponents. Should this be the case, I felt that it would only │
│ be fair to release the game controls to the game ... so voila! │
│ Now I had originally intended to include the entire manual in this │
│ release, but I felt a 15 disk document add-on would be ridiculous. So │
│ all I'm giving you is the basic Game Controls. However, I will attempt │
│ to clarify a few things that aren't mentioned in the included charts. │
│ │
│ - When you start the game, you have only 1 weapon in your arsenal, the │
│ Bryar pistol. As you defeat enemies and take their weapons, you will │
│ have more weapons at your disposal. Different weapons use different │
│ ammo and depending on the situation, each weapon has its unique │
│ advantages and disadvantages. The weapons in JK operate and function │
│ much like the ones in Dark Forces. Most have the two modes of firing/ │
│ attack called primary fire (the CTRL key or left mouse button) and │
│ secondary fire (the Z key or middle mouse button). │
│ │
│ 1) Fists: One type of punch .. the painfull one. │
│ 2) Bryar Pistol: One type of fire. AMMO: 1 energy unit per fire. │
│ 3) Stormtrooper Rifle: One type of fire. AMMO: 2 energy cells. │
│ 4) Thermal Detonator: Primary mode explodes on impact, secondary mode │
│ has a 3-second delay. The longer you hold down your Fir key, the │
│ farther you throw. AMMO: None. │
│ 5) Bowcaster: In primary fire, hold down the Fire button to charge │
│ the Bowcaster to fire up to five bolts. Secondary fire shoots a │
│ magnetically sealed bolt that bounces off walls and goes around │
│ corners. Best used for group situations in close quarters. │
│ AMMO: Power Cells. │
│ 6) Imperial Repeater Rifle: Primary mode delivers a rapid single │
│ burst shot, while secondary mode delivers a triple burst spread. │
│ AMMO: Power Cells. │
│ 7) Rail Detonator: In primary mode, this missile launcher sends out │
│ an explosive device that explodes on impact. In secondary mode, │
│ the charge attaches to any wall, enemy, object, or ship and │
│ detonates automatically after a few seconds. AMMO: Rail Charges. │
│ 8) Sequencer Charge: A timed explosive device in primary mode. The │
│ secondary mode is a proximity device which explodes only when │
│ someone approaches the armed mine. AMMO: None. │
│ 9) Concussion Rifle: Primary fires an explosive projectile (8 cells │
│ per fire) that explode in shockwaves. CAUTION IN CLOSE QUARTERS! │
│ Secondary fires a shotgun-like projectile (4 cells per fire) for │
│ safe use at close range. AMMO: Power Cells. │
│ 0) The elegant lightsaber of both the dark and light Jedi Knight is │
│ one of his most powerful. You CANNOT defeat the Dark Jedi w/o it. │
│ Primary fire produces quick strokes. To perform different swings │
│ Kyle must be moving when the CTRL key is pressed. Secondary fire │
│ produces a wide double swing that can clear out a large area. │
│ │
│ BE SURE TO USE THE FORCE AGAINST MAJOR ENEMIES! │
│ │
│ Use of the force is based on an experience point system that allows you │
│ to customize your characters Force abilities. You gain more Force as │
│ you progress through the game. As each mission unfolds, you earn │
│ experience points (in the form of stars) that are tallied when a │
│ mission is complete at the FORCE POWER ALLOCATION screen. │
│ │
│ Available Force powers are highlighted and you can assigns stars to │
│ them. The more stars you assign to a Force ability, the stronger and │
│ more effective the Force ability is. BALANCE YOUR FORCE POWERS! │
│ │
│ The MORALITY SCALE on the Force Power Allocation screen keeps track of │
│ how good or evil you have behaved during gameplay. If you kill │
│ innocent people/droids, or pick the dark side's Force Choke over the │
│ light side's Healing, the Morality Scale will slip in the appropriately │
│ dark direction (right). If you shun killing innocents and stay away │
│ from the dark side in your Force power choices, your morality star │
│ moves into the light (left). The moving gold star slides back and │
│ forth in the light/dark spectrum throughout the game, depending on │
│ your actions and which Force power you've picked. │
│ │
│ CHOOSE WISELY!!! │
│ │
│ At some point in your journey, you will reach a point of no return. │
│ Your morality at that defining moment will decide which path you take. │
│ If you have held true to the teachings of Rahn and your father, you │
│ will resist the temptations of the dark side. Or you may sucomb. Then │
│ your choice is made between the light or dark side. │
│ │
│ At this crossroads, the Force Power Allocation screen appears and your │
│ fate registers on the Morality Scale, and determines which path you │
│ will take and the outcome of the game. Gameplay doesn't change, but │
│ your motivations do. You'll either protect the Valley of the Jedi from │
│ Jerec, or try to take the Valley's limitless power for yourself. │
│ │
│ Good luck! │
│ │
│ -Tai Pan │
│ │
│ PS There will be no video add-on to this game so please don't ask. │
│ │
┌────────────────┬──────────────────────────────────────────────────────────┐
│■ GROUP NEWS ■│ │
╞════════════════╛ │
│ │
│ A note about our release of Buccaneer ... there appears to be some kind │
│ of driver/video card conflict for some people that prevent them from │
│ playing the game. The game does work for some however and we apologize │
│ if it doesn't work for you. It would be EXTREMELY LAME for a group │
│ to release a *STORE PRESS* and claim that ours wasn't final b/c it is │
│ in fact the final press. │
│ │
│ Enjoy Jedi Knight and expect a lot more from PARADiGM very soon! │
│ │
│───────────────────────────────────────────────────────────────────────────│
│ │
░▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒░
╒═══════════════════════════════════════════════════════════════════════════╕
│ PARADIGM SITES │
│───────────────────────────────────────────────────────────────────────────│
│ ET WHQ XXX.XXX.XXX.XXX ET Staff │
│ PC USHQ XXX.XXX.XXX.XXX PC Staff │
│ BB2 EHQ XXX.XXX.XXX.XXX BB2 Staff │
│ AV GHQ XXX.XXX.XXX.XXX AV Staff │
│ CO HQ XXX.XXX.XXX.XXX CO Staff │
└───────────────────────────────────────────────────────────────────────────┘
░▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒░
╒═══════════════════════════════════════════════════════════════════════════╕
│ HOW TO REACH US: │
│───────────────────────────────────────────────────────────────────────────│
│ │
│ │
│ WWW.PARADIGM.ORG │
│ │
│ │
└───────────────────────────────────────────────────────────────[10.02.97]──┘
BURN BABY BURN!!